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Ian Gibb
3D Artist
I'm a tinkerer/automotive obsessive by heart but love to concept, design, model and create. 3D creation has always been a fascinating subject, from the moment I started using computers in Graphic Design at school. I then transitioned over to professional 3D software which helped me launch a game with my close friends towards the end of University. I constantly aim for the next step in digital progression, with constant iteration to my own digital schedule to make sure I can visualise anything into a digital format.
projects.
contact.
Maya - Fusion 360 - Substance Painter - Adobe Suite - Keyshot
Full list of software packages on
Writing Award
Gold Rim's
Dragonborn
Writing Award
1/6
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